In Nomine Mortis · A Birdseed Studios Series
Logline
In the last city of a dying empire, a company of mercenaries and misfits is drawn into a war no one can see: a quiet contest over the souls of the dead.
In Nomine Mortis is an original heroic fantasy series set in the world of Omner, a mortal frontier against a thinning Veil, where an ancient Order holds the line and a Silver Lantern has not failed in five hundred years. Across the crowded streets of Portasang, sell-swords, scholars, and outcasts find themselves bound to something larger than any of them: the work of death, and the god who tends it. Heroic in the old tradition of Tolkien, Gygax, Campbell, and Card, grounded in real consequence, and told story-first.
Fast Facts
The Production
Characters and tales created by real people. Storytellers. Told and brought to life with AI tools. Every frame of In Nomine Mortis is created by a single creator, S.L. Patrick. The world, story, characters, and dialogue are original: decades of fantasy craft and years of tabletop world-building, brought to the screen through a documented, repeatable production pipeline.
The visuals and performances are rendered with AI generative tools (OpenArt, Kling, Seedance, Grok, and ElevenLabs), then edited in Adobe Premiere Pro and upscaled with Topaz Video AI.
Key Art
Free for editorial and press use with credit to Birdseed Studios. Click a title to download the high-resolution file.
About Birdseed Studios
Birdseed Studios is an independent creative studio building heroic and epic fantasy for the age of the storyteller. Characters and tales created by real people. Storytellers. Told and brought to life with AI tools. In Nomine Mortis is its flagship series.