Heschel and Senara in the streets of Portasang

Press Kit

In Nomine Mortis · A Birdseed Studios Series

Logline

In the last city of a dying empire, a company of mercenaries and misfits is drawn into a war no one can see — a quiet contest over the souls of the dead.

In Nomine Mortis is an original AI-animated heroic fantasy series set in the world of Omner — a mortal frontier against a thinning Veil, where an ancient Order holds the line and a Silver Lantern has not failed in five hundred years. Across the crowded streets of Portasang, sell-swords, scholars, and outcasts find themselves bound to something larger than any of them: the work of death, and the god who tends it. Heroic in the old tradition — Tolkien, Gygax, Campbell, Card — grounded in real consequence, and told story-first.

Fast Facts

The Production

An original world, rendered with AI filmmaking.

Every frame of In Nomine Mortis is created by a single creator, S.L. Patrick. The world, story, characters, and dialogue are original — decades of fantasy craft and years of tabletop world-building — brought to the screen through a documented, repeatable AI production pipeline.

Character performance & dialogue in Kling · atmospheric and action photography in Seedance (OpenArt) · still frames and key art from ChatGPT and Nano Banana Pro · original voices and score from ElevenLabs · edited in Adobe Premiere Pro · finished in 4K with Topaz Video AI.

Key Art

Stills & key art.

Free for editorial and press use with credit to Birdseed Studios. Click a title to download the high-resolution file.

About Birdseed Studios

Birdseed Studios is an independent creative studio building heroic and epic fantasy for the age of the storyteller — the old craft of the hearth, told with new tools, AI filmmaking among them. In Nomine Mortis is its flagship series.

Press Contact

Get in touch.

Press, partnership, and licensing inquiries: press@birdseedstudios.com

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